Download Stickman Legends APK 7.0.15 Free for Android

Putaleng APK
7
Lượt tải
v7.0.15
Phiên bản
158MB
Kích thước
Android 7.1
Android
Thông tin
Tên Stickman Legends Offline Games
Nhà phát hành Putaleng
Phiên bản 7.0.15
Kích thước 158MB
Yêu cầu Android 7.1
Google Play Google Play ↗
Danh mục Role-Playing
Lượt tải 7
Giá MIỄN PHÍ
Đánh giá
0/5 (0)
Tác giả
Cập nhật
(1 ngày ago)

Stickman Legends: Shadow Fight has crossed 50 million Google Play installs since ZITGA launched the offline action RPG back in 2017.

Stickman Legends: Shadow Fight is an offline action RPG from Vietnamese studio ZITGA, with version 7.0.15 available on Google Play and more than 50 million installs on Android alone. The game runs without an internet connection, blending side-scrolling stickman combat, hero collection, and a separate PvP Arena on a global leaderboard. You pick from six hero classes that include Shido the Lion-Heart Swordsman, Mistral the Elite Archer, and Raven the Powerful Mage, then push through six maps from Castle of the Dead to Dragon Cave. The Zombie Challenge piles endless waves on your hero for survival runs, while the Arena pits your stickman against other players’ builds for a spot in the top 100 ranking.

Six hero classes split across melee, ranged, and magic roles

The roster includes six playable heroes, each with a separate fighting style, a unique ultimate, and a personal upgrade tree. Pick by role rather than by silhouette, because each of the six maps favors different damage types and engagement ranges.

Melee bruisers for tight side-scrolling lanes

Shido the Lion-Heart Swordsman is the starter hero and the most forgiving introduction to the combat system. He chains sword-and-shield combos at point-blank range, and his ultimate sweeps a wide arc that hits every enemy on the tile in front of him. Shido is the cleanest choice for Castle of the Dead and Devil’s Forest, where zombies spawn in dense back-to-back packs.

Bernald Griggs the Mighty Dungeon Guardian is the tank, swinging a two-handed hammer with the highest base HP in the roster. His kit is built to trade hits with bosses instead of dodging them, with a shield slam that staggers heavier zombies that would otherwise interrupt Shido’s slower swings. Bernald is the standard pick for the Dragon Cave boss fight, where dodge timing windows are tight.

Hason the Shadow Warmaniac, listed as Silent Shadow Hunter in newer builds, is the dual-blade assassin. He trades raw HP for movement speed, dashing between targets and clearing whole groups with shadow-themed area attacks. Hason fits the cramped lane layout of Spider Marsh, where Bernald’s slow swings get punished.

Ranged hunters for boss fights and wave clears

Mistral the Elite Archery is the long-range option, landing arrow volleys from across the full screen and firing a piercing ultimate that travels the length of the lane. Mistral is the easiest pick for the Ice Mountain boss because you stay outside its frost area attack for almost the whole fight.

Ignite the Fierce Gunner is the burst DPS hero, firing rapid pistol shots into single targets and switching to a rocket-launcher ultimate that knocks enemies back several tiles. Pair Ignite with the Zombie Challenge endless mode, where keeping zombies off your tile is half the win condition.

Magic damage built around area attacks

Raven the Powerful Mage trades raw single-target damage for area-of-effect coverage, raining lightning strikes that hit multiple enemies at once and freezing every visible target with her ultimate. She handles the Death Bay zombie waves more cleanly than any melee hero, since she never has to step into the enemy stack to clear it.

Six maps and the boss waiting at the end of each region

The Adventure campaign is split into six themed maps, each with its own enemy roster, environmental hazards, and a final boss that requires a different counter from the previous one. The maps unlock in sequence as you finish their final boss fights.

  • Castle of the Dead opens the campaign with skeleton infantry and shield-bearing knights. Combo length matters more than damage here, because most enemies fall in two or three hits.
  • Devil’s Forest introduces ranged demonic archers that shoot from cover, forcing you to push between trees rather than camping in one tile. Mistral and Ignite struggle here, while Shido walks through it.
  • Ice Mountain adds slowing terrain and a frost boss whose area attack covers two tiles at once. Bring Mistral, since the boss telegraphs every cast and you can fire from outside the freeze radius.
  • Death Bay is the first map with multi-wave zombie ambushes between checkpoints. Raven’s chain lightning and Hason’s dash attacks both shine here.
  • Dragon Cave ramps boss HP sharply with a fire dragon that breathes across the entire screen. Bernald’s HP pool and shield stagger are the standard answer.
  • Spider Marsh closes the campaign with poison swarms, web traps that slow movement, and a multi-phase spider boss that summons adds. Hason’s mobility and Raven’s freeze ultimate combine well in this fight.

Three game modes: Adventure, PvP Arena, and Zombie Challenge

The campaign is only the entry point. Once you finish the Castle of the Dead opening, the game unlocks two parallel modes that share gear and heroes but score progress separately.

Adventure is the main story mode, structured around the six maps above and roughly 150 to 500 stages of grunt waves with periodic boss fights. Each stage drops gear and gold, and the achievement track now stretches across level 150 to 500 after the recent update. Finishing every map unlocks the harder difficulty tiers, which raise enemy HP and damage instead of changing layouts.

PvP Arena is the asynchronous 1v1 mode. You pick one hero, fight an AI-controlled copy of another player’s build, and trade ranking points based on the result. The global leaderboard shows the top 100 fighters and refreshes on a recurring cycle, with the top tier rewarding exclusive shards and gems instead of gold. PvP runs entirely offline because each player’s roster is stored as a stat snapshot rather than a live network match.

Zombie Challenge is the endless-wave survival mode, pitting one hero against escalating zombie waves until you die. Wave 1 starts with basic walking zombies, but later waves mix in armored variants, lunging fast zombies, and ranged spitters. Run length and total kills feed into a separate ranking track that rewards rare crafting materials.

Weapons, armor, and the gear crafting system

Each hero carries four equipment slots: weapon, armor, helm, and accessory. Every slot pulls from its own item pool with hundreds of variants split across common, rare, epic, and legendary rarities. Gear stat rolls vary inside each rarity, so two legendary swords can land with different crit, attack speed, and elemental damage values.

The crafting system feeds the upgrade loop. Spare gear gets recycled into shards, shards combine with gold to forge higher-rarity equipment, and surplus shards convert into upgrade fuel. This means even unwanted Adventure drops translate into progress, which keeps the grind sustainable on the harder Spider Marsh and Dragon Cave difficulty tiers.

Skill upgrades sit on a parallel track. Each hero has four active skills plus one ultimate, and every skill levels up with gold instead of a shared currency. The recent update added a gem-to-gold exchange directly inside the upgrade panel, which lets you bypass the gold bottleneck if you have stacked gems from PvP rewards or daily quests. Pet companions slot into a separate panel and provide passive boosts to the hero they are paired with, with Mistral, Bernald, Hason, and Raven each having their own pet variants tied to events.

What’s new in Stickman Legends version 7.0.15

Version 7.0.15 was released on March 21, 2026 and focuses on late-game retention rather than new heroes or maps. Four changes ship in this build.

  • Achievement track extended from level 150 to 500. Players who already cleared the campaign now have a longer milestone ladder, with each tier rewarding gems, gold, and crafting materials instead of stopping at the older level 150 cap.
  • Gem-to-gold exchange added inside the upgrade screen. When equipment or skills hit a gold wall, the panel now offers a direct gem swap. This means PvP-heavy players who stack gems but lack gold can finally convert without leaving the upgrade flow.
  • UI and UX pass on the main menu and pop-ups. Button placement, font weights, and pop-up sizing were redone to fit modern phone aspect ratios. Older menus that overflowed on tall devices now fit cleanly.
  • Bug fixes and performance optimization. The patch addresses crashes on lower-end devices and trims load times on the Zombie Challenge map. Specific bugs in the changelog are not enumerated by ZITGA.

Stickman Legends MOD APK features

The Stickman Legends MOD APK strips out the gold and gem bottlenecks, opens the hero roster, and removes the cooldown caps on skills and ultimates. The build is aimed at players who want to clear all six maps and the harder Zombie Challenge waves without spending weeks on the standard upgrade grind.

Unlimited Money and Gems

Gold and gems stay maxed out instead of forcing you to grind Adventure stages for crafting materials and PvP wins for premium currency. You can fully gear all six heroes at legendary rarity right after the tutorial, max-rank every active skill, and use the new 7.0.15 gem-to-gold exchange without ever running dry. This removes the standard 3 to 5 week curve to unlock the Dragon Cave and Spider Marsh difficulty tiers.

God Mode (Immortal Hero)

Your hero takes 0 damage from any enemy attack, including the Ice Mountain frost boss area cast, the Dragon Cave fire breath, and Spider Marsh poison swarms that would otherwise drain Bernald’s HP pool in seconds. This makes long Zombie Challenge survival runs trivial and lets squishy heroes like Mistral and Raven survive melee ambushes they normally need to kite around.

One-Hit Kill

Every basic attack and skill cast drops a target to zero HP in a single tick, regardless of zombie variant or boss HP scaling. The clearest use case is the new level 150 to 500 achievement track, which otherwise demands fully upgraded gear to clear within the stage time limit. Pair One-Hit Kill with Ignite or Hason for the fastest farming runs on Castle of the Dead and Devil’s Forest.

All Heroes and Premium Skins Unlocked

Shido, Bernald Griggs, Ignite, Mistral, Raven, and Hason are all playable from the first menu instead of unlocking through campaign progress or premium banner pulls. The 10 premium hero skins that normally bundle with the $30 Premium pass, plus the two event-exclusive skins, ship unlocked. You can swap roles between maps without grinding a second hero from level 1.

No Ads and Mega Menu Toggle

Rewarded ad pop-ups that normally gate revive tokens, double-loot rolls, and offline reward boosts are removed, with the rewards granted directly. A floating menu on the side of the screen toggles God Mode, One-Hit Kill, and damage multipliers per fight, so PvP Arena matches can run normally while Zombie Challenge runs with mods enabled.

Criteria Stock APK MOD APK
Starting gold and gems Small tutorial allowance Maxed out from the first menu
Hero roster at start Shido only All 6 heroes plus 12 premium skins unlocked
Boss damage taken Full damage, dodge required 0 damage in God Mode
Standard enemy HP Scales by map and difficulty Drops in one hit with One-Hit Kill
Skill and ultimate cooldowns 4 to 15 seconds depending on rank Reduced or removed via Mega Menu
Rewarded ads for revive and loot Required to claim bonus rewards Removed, rewards auto-granted
Gem-to-gold exchange (v7.0.15) Limited by gem balance Effectively unlimited both ways

Frequently asked questions

Will using the Stickman Legends MOD APK get my account banned?

Stickman Legends runs offline and PvP Arena uses stat snapshots rather than live matches, so there is no live server validation of your save file. ZITGA does not operate a public anti-cheat for this title. That said, account bans can still be triggered if you sign into Google Play Games leaderboards with mod-inflated scores. Keep PvP runs on the stock APK if you care about leaderboard placement.

How is the MOD APK different from the stock Stickman Legends APK?

The stock APK has the same six heroes, six maps, three modes, and version 7.0.15 content, but every reward stays inside the standard gold and gem economy. The MOD APK pre-fills currencies, unlocks all heroes and premium skins from the first menu, and adds the God Mode and One-Hit Kill toggles. Adventure progress, achievements, and Zombie Challenge runs all work the same in both versions.

Does Stickman Legends really work fully offline?

Yes. The full Adventure campaign across all six maps, PvP Arena, Zombie Challenge, gear crafting, and hero upgrades all run without an internet connection. The only features that need network access are the global leaderboard sync, event banner downloads, and cloud save backup to Google Play Games. You can run the game in airplane mode without losing any core content.

Can I transfer my progress between the stock APK and MOD APK?

Saves are stored locally per package. Switching from stock to MOD or back will not carry over your hero levels, gear, gold, or Adventure stage progress unless you bind your account to Google Play Games or Facebook before switching. If the bind is set, the cloud save loads on first launch of the new build, and you keep your six-hero roster and Spider Marsh stage progress intact.

⬇ TẢI XUỐNG
Bình luận (0)

xoilac tv | 79king | socolive trực tiếp | 138vn | ra khơi tv | xoi lac tv | mitom | 90phut | tylekeo.cn.com | Nổ hũ đổi thưởng | GameBaiDoiThuong UK | 388BET | NET88 | hm88 | 88nn | Xocdia88 | keonhacai